You can’t upgrade your arsenal in UltraGoodness 2, but you can upgrade the cat that accompanies you. The latter is also a cooldown option, and you can target up to three areas to bring down a meteor shower. Source: Screen captureĪside from a blaster with infinite ammo, and the assistance of your cat shooting in the same direction, you have two special moves: a cooldown bomb and armageddon. It made the game longer, for sure, but it’s was frustrating. This was perhaps the most challenging aspect about UltraGoodness 2 as you can do well, possibly opting for the tip-toe method of taking out one or two enemies at a time, only to be caught out last minute and having to restart. Stages aren’t massive, but it’s a pain to go back and forth – especially if you get complacent and assume everything has been defeated because should you get clipped on your last heart, you have to re-do the level – no checkpoints. Note that there aren’t any radars/pointers in UltraGoodness 2 to tell you where the enemies are, or when you’ve finished a stage with a ‘Go!’ sign, wave complete, or arrow to the finish. There’s no motivation for the gawping King, other than killing everything in a level to open a portal. As expected, there are three main bosses to defeat, and surprisingly, they aren’t as tricky as some of the stages, at least, from my experience. There are three worlds in all, with approximately eight levels each and a bonus at the end. Cue twin-stick carnage which borders on bullet hell depending on how deep you go into the action. There’s no lengthy explanation, as the story is relayed through the telly: evil was vanquished, now it’s back, and the King has to do something about it. Yet, that’s the deceit of UltraGoodness 2. While it’s nice to boast to friends about how many platinums you have, without them investigating they consist of the likes of My Name Is Mayo, it’s equally disappointing to finish a game so quickly. I can’t recall the exact time, but it was definitely within the first 30 minutes, if not an hour. UltraGoodness 2 is a game from Rasul Mono and Ratalaika Games where you could easily be quite dismissive over as a quickfire run and gun title that you won’t play again after the first time, but give it a chance – it’s a little more deceiving than that.įirst of all, this has to be the fastest platinum trophies I’ve earned to date.
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